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Studio

Greyfell Studios.

We make games that feel like places, where the people you play with become part of the story.

Greyfell Studios is a small independent team making the kind of games we'd want to play with our friends late at night. Right now that's one game: Project Royal Flush.

Team

The people at the table.

  • Cole Peterson grinning in a red and white cap

    Cole Peterson

    Creative Director & Producer

  • Alex Rendler smiling, with a mustache and a black sweater

    Alex Rendler

    Gameplay & Backend Engineer

  • Aidan Littman in a cap and mirrored sunglasses at night

    Aidan Littman

    Multiplayer & Network Engineer

Values

How we work.

  • Players first

    We build for the people at the table, not for trends.

  • Better together

    Our games are designed around talking, rivalry and shared moments.

  • Respect for time

    A good session should feel rewarding whether it's 20 minutes or all night.

  • Develop in the open

    We share progress, setbacks and wins as we go.

FAQ

Questions, answered.

When is Project Royal Flush coming out?

We don't have a date yet. The game is in active development, and we'd rather tell you when we're sure. Join the playtest list to hear first.

What platforms will it be on?

PC, through Steam. That's our focus for now.

Is there real-money gambling?

No. Chips are in-game only and can't be cashed out.

Can I stream or make videos of the game?

Yes, please do. Playtest builds may have their own rules, and we'll spell those out when you're invited.

Where do I report bugs or send feedback?

Our Discord is the best place. There's a channel for bug reports and one for ideas.

How do I get into a playtest?

Sign up with your email and tick "I want to playtest". We'll invite people in waves as we open more tables.

Contact

Say hello.

Questions, ideas, or just want to talk poker? Drop us a line.

greyfellstudios@gmail.com

Press enquiries: See the press kit